Iontank - Google Digital Campfire
Iontank - Google Digital Campfire
Iontank - Google Digital Campfire
Iontank - Google Digital Campfire
Iontank - Google Digital Campfire
Iontank - Google Digital Campfire
Iontank - Google Digital Campfire
Iontank - Google Digital Campfire
Iontank - Google Digital Campfire
Iontank - Google Digital Campfire
Iontank - Google Digital Campfire
Iontank - Google Digital Campfire
Iontank - Google Digital Campfire
Iontank - Google Digital Campfire
Iontank - Google Digital Campfire
Iontank - Google Digital Campfire
Iontank - Google Digital Campfire
Iontank - Google Digital Campfire
Google Digital Campfire
Multiple Locations Worldwide
Iontank - Google Digital Campfire

Google approached Iontank with a brief to create an interactive centerpiece for conversations with their clients. The Digital Campfire is an interactive art-object designed to evoke the feeling of sharing stories with friends around a glowing fire. Today Google hosts conversations with their clients around Digital Campfires in multiple cities around the world.

Each Campfire uses 56 synchronized Android devices, thousands of LED’s, and a variety of supporting components to create a highly polished, interactive system. From fabricating the aluminum frames to programming the device sync, the Campfire was designed, prototyped, developed and built entirely in-house at Iontank.

The design encourages users to gather around and engage with the Campfire from all sides. It can be controlled with simple voice commands like “show me images of Pittsburgh” or “let’s get back to work”. These commands seamlessly transition the Campfire through various states while the client is presenting. Choreographed modes allow the Campfire to be the focus of attention, or to recede quietly to crackling embers in the background as needed. Any interactions light up LEDs throughout the structure to simulate the welcoming warmth of a fire, or to display changes in state. The custom software suite allows video playback mapped across all devices, image searches, and animations - all synced within milliseconds.